Tuesday, January 14, 2025
Video Games

The Last Plague: Blight Is A Survival Game For Players Who Want More Realism In Their Entertainment

The Last Plague: Blight is a survival game for players that want things closer to real life. Gameplay is meant to simulate real life without completely stripping away the fun. There’s an easier mode, but this game is meant for people who would enjoy picking up 20+ individual sticks, etc. Instead of the typical gathering mechanic that gives a bundle each time. Players will also need to keep their resources dry since some items will become unusable. It’s immersive in a way that keeps you engaged for many hours before falling into a routine. 

While doing all this, players will need to research a cure. This won’t be easy. Areas that are safe will change. Players must stay on the move. However, establishing a camp is crucial. To get anything players will need to go through the steps. 

Want to drink water? Well, it has to be boiled first to make it safe. Want to make a weapon? The materials have to be treated first. All of these things take time and energy so decisions feel important, since they have an immediate effect. And sleep is a requirement in The Last Plague. Poor time management will significantly hamper progress.

The Last Plague: Blight is lacking in its tutorial. Players will have to stop and think about the most logical way to build or craft something. With no automation there’s plenty of opportunities to get a hang of this world. And there are little details like fast moving streams pushing your character, that makes this stand out. It takes some familiar mechanics and manages to hold up under the weight. The Last Plague is a slow game and it’s still in early access though it has a lot of potential.

Dia Tucker

Hello, fellow adventurers! I’m Dia Tucker, dwelling amidst the vibrant cultures and landscapes of the United States. My journey into the mesmerizing universes hidden within video games began in the whimsical days of my childhood. The epic narratives of the "Mass Effect" and "Elder Scrolls" series have always held a special place in my heart, guiding me through countless worlds and experiences. When I’m not crafting tales through words, you’ll find me delving into the boundless realms of MMOs, embarking on quests, and forging memories with companions from every corner of the globe. I invite you to join me as I share stories, insights, and adventures from both the pixelated worlds and the realms I create with words.

SciFiction