Saturday, February 15, 2025
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Warner Bros. Game Division Facing Thin Release Calendar, Leadership Troubles, and Delays

Warner Bros. Discovery are experiencing several difficulties with their gaming division, as a new report from Bloomberg lays out the three key issues the studio is facing.

A release calendar absent of any notable upcoming releases, public leadership troubles and development troubles with the game based on Wonder Woman developed by Monolith Productions means that 2025 will be a tough year.

The now former head of WBD’s gaming division David Haddad was shown the door in January, after 2024 was marked with key failures – ‘Suicide Squad: Kill the Justice League’ flopping leading to a $200 million writedown, and a further $100 million writedown after the failure of ‘MultiVersus’ and ‘Harry Potter: Quidditch Champions’.

The studio later announced that ‘Suicide Squad: Kill the Justice League’ would no longer be supported from Janaury 2025, and support for ‘MultiVersus’ will end on May 30, 2025.

WBD Chief Executive Officer David Zaslav told investors in November that the company’s video-game business was “substantially underperforming its potential.”

The current WBD slate is very barren, despite the huge franchises that the studio owns like Batman, The Lord of the Rings, and Game of Thrones. 

Jason Schreier reported that the studio expected revenue to come from both ‘MultiVersus’ and ‘Suicide Squad: Kill the Justice League’ to see them through this quiet period, but this won’t happen. 

WBD only has a Lego title, a Director’s Cut of ‘Hogwarts Legacy’ and a few mobile titles for this year. 

Monolith Productions have been working on a game focusing on ‘Wonder Woman’, which was announced in 2017, though Schreier has spoken to those in the know who say the game has struggled to coalesce, development was rebooted last year and it has switched directors.

The game has already cost more than $100 million, and is still years from release, if it manages to release at all. 

In an interview, JB Perrette, Warner Bros.’ head of games and global streaming said that despite the short-term challenges, the company is in the gaming business for the long haul.

“This is a long-cycle investment business, and it’s one where it’s not for the faint of heart,” he said.

Kieran Burt

My name is Kieran and I am based in the UK. I love writing about all things science fiction and fantasy, particularly Star Wars and Marvel. When I’m not writing or watching anything sci-fi related, you can probably find me exploring the open worlds of alternate lands through my Xbox.

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