Saturday, April 19, 2025
IndieVideo Games

Sultan’s game Turns Players Into A Villian If They Want To Live

Sultan’s Game is a card game where players must make terrible decisions. And players may feel more disoriented over time. Its tutorial explains a lot but doesn’t cover everything. The ultimate goal is simple enough, resolve whatever card was drawn or be executed. Staying ahead of the politicking while completing quests is where things get complicated. Often resolving a card means making choices that aren’t moral. Or feel like an efficient way to use certain characters.

GameTrailers

Currently there’s only a demo available but shows potential for a deep strategy game. There’s a time limit to complete each task before players can progress. Cards fall under Extravagance, Conquest, Carnality, and Bloodshed. Players will be required to spend or give away large sums of money, beat life-threatening challenges, participate in more carnal pleasures, or take another’s life in place of your own. Though the categories appear simple, targets have different values. Choosing the wrong one won’t resolve the card. There are already a lot of ways to fail or succeed. 

Opportunities to gather allies can happen by chance. There’s a feeling of expansiveness due to this. Players can then place these allies around the map to complete tasks. Sultan’s Game also rewards thoughtful actions despite the seven day limit. It keeps the stakes high but still keeps gameplay fulfilling. Even when allying with someone isn’t possible one run.  It leaves a tantalizing incentive to jump back in.

Sultan’s Game is a roguelike, so losing only helps later runs. Unlocking boons makes starting over sting less but the challenge remains. This is a dark game that makes the player indulge in depraved excesses. While  trying to survive far above their means as a lesser noble. It’s full of scheming with a branching narrative that balances resource management. The satirical humor adds some dry humor that may help you feel less guilty for starting over.

Dia Tucker

Hello, fellow adventurers! I’m Dia Tucker, dwelling amidst the vibrant cultures and landscapes of the United States. My journey into the mesmerizing universes hidden within video games began in the whimsical days of my childhood. The epic narratives of the "Mass Effect" and "Elder Scrolls" series have always held a special place in my heart, guiding me through countless worlds and experiences. When I’m not crafting tales through words, you’ll find me delving into the boundless realms of MMOs, embarking on quests, and forging memories with companions from every corner of the globe. I invite you to join me as I share stories, insights, and adventures from both the pixelated worlds and the realms I create with words.

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