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25 posts tagged future

I recently was introduced by Co-Producer
Shawn Likley to the fantastic new sci-fi web series
called AIDAN 5. Its a very creative series, and uses an interesting mix of 3d and hand-drawn compositing. It has a feel similar to that of Blade Runner one of my favorite 80’s sci-fi films with a graphic novel twist.
While viewing AIDAN 5 it was like I was watching a comic book coming to life! As a fan of comics this was a real treat in itself. The story is set in the early 21st century. The year 2064 to be exact, and chronicles the journey of one detective who must unravel the mystery behind the serial killings of his own clones. The show is produced locally in the heart of Columbus, Ohio and is based on the award-winning 48-hr film festival short.
I urge all that read this to go support AIDAN 5 the series, and to also checkout the series website below. Thanks.


~The Captain


http://www.aidan5.com

ralphewig:

Cyberspace becomes the Metaverse - In his Novel “Snowcrash” Neal Stephenson described the Metaverse, an interactive online world where people could engage in anything from sword fights to romance. In an interview related to his new book “REAMDE” (and yeah that’s an anagram for “Read Me”) he talks about how today’s massive multiplayer online gaming forums have become both the realization of the Metaverse concept, and are pointing the way to the future of cyberspace.
Other people considered experts on the subject seem to agree - a startup called Entermeta gives away little on its website but bills itself as:

An organization of futurists, technologists, developers, artists, designers, entrepreneurs, and other great minds sharing their visions and insights for the future of the future.

Color me intrigued …

ralphewig:

Cyberspace becomes the Metaverse - In his Novel “Snowcrash” Neal Stephenson described the Metaverse, an interactive online world where people could engage in anything from sword fights to romance. In an interview related to his new book “REAMDE” (and yeah that’s an anagram for “Read Me”) he talks about how today’s massive multiplayer online gaming forums have become both the realization of the Metaverse concept, and are pointing the way to the future of cyberspace.

Other people considered experts on the subject seem to agree - a startup called Entermeta gives away little on its website but bills itself as:

An organization of futurists, technologists, developers, artists, designers, entrepreneurs, and other great minds sharing their visions and insights for the future of the future.

Color me intrigued …

The modern Recognizer is an upgraded version of the original 1982 recognizer vehicle found in the Game Grid of the ENCOM mainframe.

Recognizers are large yet versatile flying craft consisting of a double-decked crew and passenger compartment supported between two enormous pylons. The lower deck has eight foot clamp passenger docks that hold any passengers in an upright standing position. A pair of guards can be housed at each end of the passenger line in recessed alcoves. A transparent floor and ceiling allows for panoramic views of the ground below, as well as a view up to the cockpit. The pilot flies the Recognizer from a standing position.

The two pylons that support the Recognizer on the ground also house the thrust mechanisms that hold the craft aloft. When landed, these struts remain in a stable position while the entire crew compartment descends to the ground. The lower level can then lower from the main body to the ground, allowing great ease of access to programs entering or exiting a Recognizer. Recognizers fly in the manner of a VTOL (Vertical Take Off and Landing) aircraft. Their steering mechanism consists of two grips that act as a steering wheel, and a third that acts as a forward/backward lever. While their speed is not appreciably fast against other flight craft, they do maintain a high level of effectiveness with their ability to move amongst high structures, as well as to provide a robust aerial surveillance platform. They have also been used as bombers in TRON: Evolution.

The modern Recognizer is an upgraded version of the original 1982 recognizer vehicle found in the Game Grid of the ENCOM mainframe.

Recognizers are large yet versatile flying craft consisting of a double-decked crew and passenger compartment supported between two enormous pylons. The lower deck has eight foot clamp passenger docks that hold any passengers in an upright standing position. A pair of guards can be housed at each end of the passenger line in recessed alcoves. A transparent floor and ceiling allows for panoramic views of the ground below, as well as a view up to the cockpit. The pilot flies the Recognizer from a standing position.

The two pylons that support the Recognizer on the ground also house the thrust mechanisms that hold the craft aloft. When landed, these struts remain in a stable position while the entire crew compartment descends to the ground. The lower level can then lower from the main body to the ground, allowing great ease of access to programs entering or exiting a Recognizer. Recognizers fly in the manner of a VTOL (Vertical Take Off and Landing) aircraft. Their steering mechanism consists of two grips that act as a steering wheel, and a third that acts as a forward/backward lever. While their speed is not appreciably fast against other flight craft, they do maintain a high level of effectiveness with their ability to move amongst high structures, as well as to provide a robust aerial surveillance platform. They have also been used as bombers in TRON: Evolution.